Writing Dialog

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These are some notes from a writing conference. Any inaccuracies are the fault of the note taker.
1. Dialog is used to reveal character, provide expository information, and provide information needed to move the story forward.
2. In must have an economy of words. How can a character say what they need to say in as few words as possible? Sub-text dialog.
3. In comic, words are shown in word balloons. Reads look at the art. Too much dialog and more art get overwritten. Use an economy of words so balloons are as small as possible.
4. Some try to keep under 25 words per panel or less to establish a habit of brevity.
Writing action or descriptive paragraphs:
1. Action
2. Must be precise and only shown. It’s what the audience will see on the screen on the page.
3. Actin/descriptive paragraphs must be no longer than the four lines in a screenplay. Avoid blocks of descriptive paragraphs.
4. With a graphic novel or comic book, the action is the cues for the artists. There is room for more detail than a screenplay, but give the artist enough room to create.
5. Use action and dialogue to evoke emotions and inner conflict.
6. Red was used in the sixth sense in each scene the ghost was present.
7. Scene header: establish shot used as a cue if night or day.
8. Action in scripts: nothing longer than 4 lines.

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About Melva Gifford

Melva is an author and storyteller.
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